Hello everyone!
We did some spit-polishing on the game, though it’s not our primary focus at the moment. We put some more work into tooltips. You wouldn’t believe how tough it is to get every corner-case covered!
Another big thing is work on UI elements. We did some code for the menus, especially adding an in-game menu. Looks real sweet now. If you played the game already, you may have noticed the confirm popups weren’t always responsive. This is now fixed; it needed framework-level changes as well.
Sadly we heard the mandelbug was still present in 1.0.3. It truly is the most elusive bug we have seen. Some code was shifted around and we haven’t hit it in our testing, but that doesn’t prove it’s not there. Real elusive.
Please, let us know if you still hit it! And remember, you can force-quit the game and Continue
to get on, so it’s not the end of the world. Only embarrassing.
We’re still working on the framework and backporting code to A Lunar Adventure. Most of it will not be visible in the game, but - as always - we’ll release a version when we feel it’s warranted.
Go ahead and download!