Hello everyone!
It’s taken us a while, so we would like to thank everyone for their patience.
We couldn’t avoid taking a bit of vacation to enjoy an uncommonly good Finnish summer, but beside updating this game, we’ve been working on the upcoming Iron Sky: Cold War game!
Lots of coding effort has been put into this release, mainly the Escoria framework. We added animations and lighting effects into every room of the game. We also tried our best to make the game more logical based on feedback.
The two-week competition, with its hardships, didn’t give us a lot of time for play-testing. Every time something’s changed or added, crazy amounts of testing are required, so let us know if we missed a spot.
As an added Easter egg, try completing the game without picking up the broom ;)
EDIT: Speaking of bugs, we had to take a while publishing the macOS version. The build worked here all along, but apparently something about signing binaries changed in High Sierra so it wouldn’t work for anyone else. It works now! It’s signed with the Developer ID key, as apparently the distribution key isn’t valid anymore for internet sites. Or something.